Per-Level Stat Multipliers for Atlas
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Here you will learn how to edit the character stats of your Citadel Servers Atlas gameserver.
This configuration must manually be added to each server in the cluster
Where to start?
- Navigate to the Web interface of your server game panel.
- On the Left, under "Tools" open your FileBrowser
- Navigate the following path:
- Main Server:
/ShooterGame/Saved/Server/Config/WindowsServer
- Expansion Servers:
/ShooterGame/Saved/Server/Config/WindowsServer
- Main Server:
- Open your Game.ini (Examples and Stats below!)
- Enter your code at the bottom of the file
- Save Changes
- Restart server for changes to take effect
Character Stats
This graph will relate to the stats you can level in the game. View the stat table and examples below to help configure your server.
- Your code line should look like this for each stat: PerLevelStatsMultiplier_Player[0]=1
The numbers in this graph will relate to the player stat number [0] in your code.
Player Stat | Multiplier value |
---|---|
0: | Health |
1: | Stamina |
10: | Fortitude |
7: | Weight |
11: | Intelligence |
Examples
Here is an example of 3x stat multipliers configured into the game.ini:
[/Script/ShooterGame.ShooterGameMode] bDontUseClaimFlags=True NoClaimFlagDecayPeriodMultiplier=4.0 PlayerDefaultNoDiscoveriesMaxLevelUps=20 bClampHomeServerXP=True ClampHomeServerXPLevel=20 PerLevelStatsMultiplier_Player[0]=3 //Health PerLevelStatsMultiplier_Player[1]=3 //Stamina PerLevelStatsMultiplier_Player[7]=3 //Weight PerLevelStatsMultiplier_Player[10]=3 //Fortitude PerLevelStatsMultiplier_Player[11]=3 //Intelligence