Per-Level Stat Multipliers for Atlas

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Here you will learn how to edit the character stats of your Citadel Servers Atlas gameserver.

This configuration must manually be added to each server in the cluster

Where to start?

  • Navigate to the Web interface of your server game panel.
  • On the Left, under "Tools" open your FileBrowser
  • Navigate the following path:
    • Main Server:
      /ShooterGame/Saved/Server/Config/WindowsServer
    • Expansion Servers:
      /ShooterGame/Saved/Server/Config/WindowsServer
  • Open your Game.ini (Examples and Stats below!)
  • Enter your code at the bottom of the file
  • Save Changes
  • Restart server for changes to take effect

Character Stats

This graph will relate to the stats you can level in the game. View the stat table and examples below to help configure your server.

  • Your code line should look like this for each stat: PerLevelStatsMultiplier_Player[0]=1

The numbers in this graph will relate to the player stat number [0] in your code.

Player Stat Multiplier value
0: Health
1: Stamina
10: Fortitude
7: Weight
11: Intelligence

 

Examples

Here is an example of 3x stat multipliers configured into the game.ini:

[/Script/ShooterGame.ShooterGameMode]
bDontUseClaimFlags=True
NoClaimFlagDecayPeriodMultiplier=4.0
PlayerDefaultNoDiscoveriesMaxLevelUps=20
bClampHomeServerXP=True
ClampHomeServerXPLevel=20
PerLevelStatsMultiplier_Player[0]=3  //Health
PerLevelStatsMultiplier_Player[1]=3  //Stamina
PerLevelStatsMultiplier_Player[7]=3  //Weight
PerLevelStatsMultiplier_Player[10]=3 //Fortitude
PerLevelStatsMultiplier_Player[11]=3 //Intelligence