Facepunch Studios

From Citadel Servers Wiki
Jump to navigation Jump to search

Template:EngvarB Template:Use dmy dates Template:Redirect Template:Infobox company

Facepunch Studios Ltd is a British independent developer and publisher of video games headquartered in Walsall, England founded in June 2004 and incorporated on 17 March 2009<ref name="ltd">Template:Citation</ref> by Garry Newman. The company is most known for its sandbox video game Garry's Mod and survival game Rust.<ref>Template:Cite web</ref>

History

Facepunch Studios was originally developed under the partnership of Garry Newman (born 20 May 1982), Matthew Schwenk, Bryn Shurman, and Arthur Lee for the video game Facewound, in 2003. The group adopted Facepunch Studios as a company name to avoid looking "unprofessional" and to further the development of their side scroller; the Facepunch forum was also established.<ref>Template:Cite web</ref>

The name "Facepunch" came from the brainstorming of names for the game Facewound – where something "stupidly macho" was required. Two names were chosen at the end: Facepunch and Facewound. Facewound was used for the game, but Facepunch was deemed "too funny sounding to just leave to die" – and so was used as the name for the company.<ref name="The Facepunch Origins">Template:Cite web</ref>

In 2004, Garry Newman started the development of Garry's Mod, originally a side project, which eventually took over the Facewound forum as well as most of Newman's time. Facewound was later postponed and cancelled, and Facepunch Studio disbanded. Garry's Mod has become the flagship game of Facepunch Studios, and by November 2013 the game had sold 3.5 million copies,<ref>Template:Cite tweet</ref> regularly being one of the top played Steam games, having been released near Steam's inception.

The studio has 20 employees working on Rust and five people are working on prototypes like Deuce or Space Game.<ref name="kotaku1">Template:Cite web</ref>

Garry's Mod

Garry Newman has not been formally trained as a computer programmer. Garry's Mod started out as a sandbox mode for tinkering in Valve's Source engine.<ref name="Garry on Garry's Mod">Template:Cite web</ref> Not truly considered a video gameTemplate:Citation needed, and more of a playground, the game takes assets from Valve's own video games like Half-Life 2, Team Fortress 2, Portal, etc., and allows users to pose them with different tools offered by Garry's Mod. As of January 2016 the game has sold 10 million copies.<ref>Template:Cite tweet</ref>This game was based of a similar Half-Life 2 mod called JBMod which brought in the physgun into Half-Life 2. Garry was frustrated at JBMod's slow development and so created GMod.

Rust

Rust is an online multiplayer survival game, based on games such as Minecraft and DayZ. RustTemplate:'s inception stemmed from Facepunch's frustration with DayZTemplate:'s gameplay; inheriting its cruel player versus player model and MinecraftTemplate:'s crafting and building aspects.<ref name="Rust Official Website">Template:Cite web</ref> RustTemplate:'s grand concept was to develop a game where the players would be able to mold the environment: hunting, scavenging, gathering, and looting for survival; and players themselves impeding or assisting each other's success.<ref name="Rust's concepts">Template:Cite web</ref>

Although the game has been criticised for being too brutal, Facepunch Studios has intimated that an artificial scoreboard, encouraging players to "play nice", would be to the detriment of the game: "There shouldn't be a system hanging around forcing people to be good. It removes a lot of gameplay fun."

Rust sold over 150,000 copies in its first two weeks. Garry's Mod, in comparison, only sold 34,000 in two weeks.Template:Cn By 2017, it had sold over five million.<ref>Template:Cite web</ref> The game officially released out of early access in February 2018.<ref>Template:Cite web</ref>

Facepunch officially stopped selling the Linux version of Rust in July 2018. Facepunch does still support the Linux version. <ref>Template:Cite web</ref>

Before

On 24 September 2014, Garry Newman announced that Facepunch Studios would be taking on Before to develop. Before is being created by Bill Lowe under the company.<ref>Template:Cite news</ref>

On 21 February 2019 Bill Lowe from Facepunch, who previously worked on the game, confirmed on twitter that the game project had been cancelled. <ref>https://www.onlysp.com/prehistoric-survival-game-before-has-been-cancelled/</ref>

Games

Title Year Genre Platform
Facewound 2003 Shoot 'em up Microsoft Windows
Garry's Mod 2004 Sandbox Microsoft Windows, OS X, Linux
Chunks<ref>Template:Cite web</ref> 2016 Microsoft Windows
Rust 2013 Survival Microsoft Windows, OS X, Linux
Clatter 2018 Turn-based, Strategy Microsoft Windows
Chippy 2019 Action, Indie Microsoft Windows
Before<ref>Template:Cite web</ref> Cancelled Survival Microsoft Windows, OS X, Linux
Ruin<ref>Template:Cite web</ref> Abandoned Survival RPG Microsoft Windows, OS X, Linux
Deuce Abandoned/Cancelled<ref>Template:Cite web</ref> Tennis Microsoft Windows, OS X, Linux
Arcade Abandoned/Cancelled<ref>Template:Cite web</ref> Microsoft Windows, OS X, Linux
Troubleshooter<ref>Template:Cite web</ref> Abandoned/Cancelled<ref>Template:Cite web</ref> Arcade shooter Microsoft Windows, OS X, Linux
Absorb<ref>Template:Cite web</ref> Abandoned/Cancelled Action, Survival Microsoft Windows
Sandbox (S&Box) In development Sandbox Microsoft Windows, OS X, Linux

References

Template:Reflist

External links