Gamemode, Map and Mode Rotation
Revision as of 15:53, 18 July 2019 by Alvin singco s (talk | contribs) (Created page with "<h2><span id="Map_and_Mode_Rotation" class="mw-headline">Map and Mode Rotation</span></h2> <p>Under the heading</p> <p>[/Script/ShooterGame.BattalionGameMode]</p> <p>in the <...")
Map and Mode Rotation
Under the heading
[/Script/ShooterGame.BattalionGameMode]
in the DefaultGame.ini supplied you will see the following:
+ModeRotation=/Script/ShooterGame.TDMGameMode |
+ModeRotation=/Script/ShooterGame.DOMGameMode |
+ModeRotation=/Script/ShooterGame.CTFGameMode |
+ModeRotation=/Script/ShooterGame.BombGameMode |
+MapRotation=Coastal |
+MapRotation=Derailed |
+MapRotation=Liberation |
+MapRotation=Manorhouse_V1 |
+MapRotation=Manorhouse_V2 |
+MapRotation=Battery |
+MapRotation=Outpost |
Add or remove maps/modes in this list to control your rotations. To have a random mix of maps and modes set the following variable to True: RandomMapRotationEnabled and it will choose a random mode every map change.
I Want the Aim Map!
Cool! Just add the following to the MapRotation:
+MapRotation=AimMap_01 |