Gamemode, Map and Mode Rotation

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Revision as of 15:53, 18 July 2019 by Alvin singco s (talk | contribs) (Created page with "<h2><span id="Map_and_Mode_Rotation" class="mw-headline">Map and Mode Rotation</span></h2> <p>Under the heading</p> <p>[/Script/ShooterGame.BattalionGameMode]</p> <p>in the <...")
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Map and Mode Rotation

Under the heading

[/Script/ShooterGame.BattalionGameMode]

in the DefaultGame.ini supplied you will see the following:

 
+ModeRotation=/Script/ShooterGame.TDMGameMode
+ModeRotation=/Script/ShooterGame.DOMGameMode
+ModeRotation=/Script/ShooterGame.CTFGameMode
+ModeRotation=/Script/ShooterGame.BombGameMode
+MapRotation=Coastal
+MapRotation=Derailed
+MapRotation=Liberation
+MapRotation=Manorhouse_V1
+MapRotation=Manorhouse_V2
+MapRotation=Battery
+MapRotation=Outpost

Add or remove maps/modes in this list to control your rotations. To have a random mix of maps and modes set the following variable to True: RandomMapRotationEnabled and it will choose a random mode every map change.

I Want the Aim Map!

Cool! Just add the following to the MapRotation:

 
+MapRotation=AimMap_01