How to add mods in Atlas

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How to Add Mods




Adding a mod

We've made it easier using the steam workshop downloader, here are the steps on how to add mods automatically:

  • 1. Click on the "Steam Workshop"
  • 2. Search for the workshop ID, the workshop ID would be the last digits on the link (e.g. https://steamcommunity.com/sharedfiles/filedetails/?id=1628611721)
  • 3. A preview of the mod will appear in the middle with "install" and "details" button
  • 4. Click on the "install" button and it will automatically install the mod, create the .mod files and automatically add it on your GameUserSettings.ini config file.
  • 5. Restart your server.
  • Adding a mod manually

    Due to a bug with steam you may get "Assertion Failed" errors, you can ignore this, just wait until the process says completed.

  • 1. Find a mod that you want to use on the steam workshop for example https://steamcommunity.com/sharedfiles/filedetails/?id=1628611721
  • 2. In the game panel click on install/update mods and enter the mod id (example 1652044230 if there are multiple mods separate them with a , example 1628611721,1628611721)
  • 3. Add the mods to your ServerGrid.json configuration file and save it e.g. "ModIDs": "1628611721,1628611721",
  • 4. Upload the .mod files from your pc to the server - location: \ShooterGame\Content\Mods
  • 5. Restart your server.


  • If you are using a non-seamless map (Such as Blackwood) follow the below steps instead
  • 1. Find a mod that you want to use on the steam workshop for example https://steamcommunity.com/sharedfiles/filedetails/?id=1628611721
  • 2. In the game panel click on install/update mods and enter the mod id (example 1234567890 if there are multiple mods separate them with a , example 1628611721,1628611721)
  • 3. Add the mods to your GameUserSettings.ini configuration file and save it e.g. ActiveMods=1628611721,1628611721
  • 4. Upload the .mod files from your pc to the server - location: \ShooterGame\Content\Mods
  • 5. Restart your server.