Insurgency Sandstorm Map Cycle

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This article will inform and show you how map cycle works on your server.

Map Cycle

By default, a server will cycle through all Versus (PVP) scenarios available.

 

The server can be configured with a mapcycle file which contains a list of scenarios, separated by new lines. By default, this file must be placed in Insurgency/Config/Server/MapCycle.txt. This can be defined on the command line using the -MapCycle parameter. So if you wanted it to read MyOtherMapCycle.txt you would specify -MapCycle=MyOtherMapCycle.

 

For example, a Skirmish only server’s MapCycle.txt should look like the following:

Scenario_Crossing_Skirmish

Scenario_Hideout_Skirmish

Scenario_Precinct_Skirmish

Scenario_Refinery_Skirmish

Scenario_Farmhouse_Skirmish

Scenario_Summit_Skirmish

Scenario List

Crossing (Canyon)

Scenario Name

Description

Scenario_Crossing_Checkpoint_Insurgents

Checkpoint Insurgents

Scenario_Crossing_Checkpoint_Security

Checkpoint Security

Scenario_Crossing_Firefight_West

Firefight West

Scenario_Crossing_Push_Insurgents

Push Insurgents

Scenario_Crossing_Push_Security

Push Security

Scenario_Crossing_Skirmish

Skirmish

Farmhouse

Scenario Name

Description

Scenario_Farmhouse_Checkpoint_Insurgents

Checkpoint Insurgents

Scenario_Farmhouse_Checkpoint_Security

Checkpoint Security

Scenario_Farmhouse_Firefight_East

Firefight East

Scenario_Farmhouse_Firefight_West

Firefight West

Scenario_Farmhouse_Push_Insurgents

Push Insurgents

Scenario_Farmhouse_Push_Security

Push Security

Scenario_Farmhouse_Skirmish

Skirmish

Hideout (Town)

Scenario Name

Description

Scenario_Hideout_Checkpoint_Insurgents

Checkpoint Insurgents

Scenario_Hideout_Checkpoint_Security

Checkpoint Security

Scenario_Hideout_Firefight_East

Firefight East

Scenario_Hideout_Firefight_West

Firefight West

Scenario_Hideout_Push_Insurgents

Push Insurgents

Scenario_Hideout_Push_Security

Push Security

Scenario_Hideout_Skirmish

Skirmish

Precinct

Scenario Name

Description

Scenario_Precinct_Checkpoint_Insurgents

Checkpoint Insurgents

Scenario_Precinct_Checkpoint_Security

Checkpoint Security

Scenario_Precinct_Firefight_East

Firefight East

Scenario_Precinct_Firefight_West

Firefight West

Scenario_Precinct_Push_Insurgents

Push Insurgents

Scenario_Precinct_Push_Security

Push Security

Scenario_Precinct_Skirmish

Skirmish

Refinery (Oilfield)

Scenario Name

Description

Scenario_Refinery_Checkpoint_Insurgents

Checkpoint Insurgents

Scenario_Refinery_Checkpoint_Security

Checkpoint Security

Scenario_Refinery_Firefight_West

Firefight West

Scenario_Refinery_Push_Insurgents

Push Insurgents

Scenario_Refinery_Push_Security

Push Security

Scenario_Refinery_Skirmish

Skirmish

Summit (Mountain)

Scenario Name

Description

Scenario_Summit_Checkpoint_Insurgents

Checkpoint Insurgents

Scenario_Summit_Checkpoint_Security

Checkpoint Security

Scenario_Summit_Firefight_East

Firefight East

Scenario_Summit_Firefight_West

Firefight West

Scenario_Summit_Push_Insurgents

Push Insurgents

Scenario_Summit_Push_Security

Push Security

Scenario_Summit_Skirmish

Skirmish

 

For Checkpoint scenarios “Insurgents” and “Security” refer to the faction you play as. For Push, the faction names represent the team you attack as. Firefight for most maps will contain a West and an East layout.

 

*Please note that the // that you see before a line is used to ignore the text or command on that said line.