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	<title>New World Interactive - Revision history</title>
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	<updated>2026-04-06T10:11:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Alvin singco s: Created page with &quot;{{Infobox company | name = New World Interactive LLC | logo = New World Interactive Logo.png | type = Private | industry = Video game industry |...&quot;</title>
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		<updated>2019-08-09T09:30:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox company | name = New World Interactive LLC | logo = New World Interactive Logo.png | type = &lt;a href=&quot;/wiki/index.php?title=Privately_held_company&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Privately held company (page does not exist)&quot;&gt;Private&lt;/a&gt; | industry = &lt;a href=&quot;/wiki/index.php?title=Video_game_industry&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Video game industry (page does not exist)&quot;&gt;Video game industry&lt;/a&gt; |...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox company&lt;br /&gt;
| name = New World Interactive LLC&lt;br /&gt;
| logo = New World Interactive Logo.png&lt;br /&gt;
| type = [[Privately held company|Private]]&lt;br /&gt;
| industry = [[Video game industry]]&lt;br /&gt;
| founded = {{Start date and age|2010}}&lt;br /&gt;
| founder = Jeremy Blum&lt;br /&gt;
| hq_location_city = [[Denver]], [[Colorado]]&lt;br /&gt;
| hq_location_country = U.S.&lt;br /&gt;
| key_people = Jeremy Blum {{small|([[game director]])}}&lt;br /&gt;
| products = ''[[Insurgency (video game)|Insurgency]]'', ''[[Day of Infamy (video game)|Day of Infamy]]'', ''[[Insurgency: Sandstorm]]''&lt;br /&gt;
| num_employees = 36&amp;lt;ref&amp;gt;https://newworldinteractive.com/#about&amp;lt;/ref&amp;gt;&lt;br /&gt;
| num_employees_year = 2018&lt;br /&gt;
| website = {{URL|http://newworldinteractive.com/|newworldinteractive.com}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Distinguish|New World Computing}}&lt;br /&gt;
&lt;br /&gt;
'''New World Interactive LLC''' is an American [[video game developer]] founded by Jeremy Blum in 2010. The company is primarily known for ''[[Insurgency (video game)|Insurgency]]'' (2014), ''[[Day of Infamy (video game)|Day of Infamy]]'' (2017), and ''[[Insurgency: Sandstorm]]'' (2018).&lt;br /&gt;
&lt;br /&gt;
In February 2019 New World Interactive announced it would be expanding with a new development studio known as 'New World North' in Calgary, AB.&amp;lt;ref&amp;gt;{{Cite web|url=https://www.gamesindustry.biz/articles/2019-02-06-insurgency-developer-new-world-interactive-opens-canadian-studio|title=Insurgency developer New World Interactive opens Canadian studio|website=GamesIndustry.biz|language=en|access-date=2019-02-07}}&amp;lt;/ref&amp;gt; In July 2019, NWI Calgary proudly announced their hiring of [[Michael Grills]] (formerly of BioWare; hired into the newly formed position of Art Director)&amp;lt;ref&amp;gt;{{Cite web|url=https://en.cbreaker.net/4342-former-bioware-lead-artist-joins-insurgency-developer-new-world-interactive/|title=Former Bioware Lead Artist Joins Insurgency Developer New World Interactive|website=en.cbreaker.net|language=en|access-date=2019-07-26}}&amp;lt;/ref&amp;gt; and [[Derek Czerkaski]] (hired as the also newly formed position of Head of Production)&amp;lt;ref&amp;gt;{{Cite web|url=https://app.robly.com/archive?id=cf0f99854b2c86c87f012d743cee5994&amp;amp;v=true|title=Insurgency developer New World Interactive hires Tencent, Ubisoft, and Epic veteran Derek Czerkaski to new Head of Production role, in Calgary AB..|website=Robly Email Marketing|access-date=2019-07-25}}&amp;lt;/ref&amp;gt;. The company hopes to increase their employment count from 36 up to 51 by the end of 2019.  &lt;br /&gt;
&lt;br /&gt;
NWI is currently hiring for multiple new job positions on their [https://newworldinteractive.com/category/careers/ official website].  &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Jeremy Blum and Andrew Spearin began development on a total conversion [[Mod (computer gaming)|mod]] for the [[Source (game engine)|Source engine]] called [[Insurgency: Modern Infantry Combat]]. Development started in 2002 by Andrew Spearin after real-life experiences in the [[Canadian Army]].&amp;lt;ref&amp;gt;{{cite web|url=http://www.rockpapershotgun.com/tag/andrew-spearin/|title=Rise Up: Andrew Spearin on Insurgency’s victory|last=Gillen|first=Kieron|publisher=Rock, Paper, Shotgun|date=June 8, 2008}}&amp;lt;/ref&amp;gt; Jeremy Blum, [[Red Orchestra (mod)|Red Orchestra Mod]] founder, joined the team along with other developers from the Red Orchestra development team to work on the full Insurgency Mod.&amp;lt;ref&amp;gt;{{cite web|url=http://www.valvetime.net/threads/insurgency.155875/|title=Insurgency Interview with Project Lead Jeremy Blum|publisher=ValveTime.net|date=May 23, 2007}}&amp;lt;/ref&amp;gt; The company was founded in 2010, and the Insurgency mod was published under the new company.&lt;br /&gt;
&lt;br /&gt;
After the major success of Insurgency, NWI started development on Day of Infamy, another Hardcore Tactical FPS. Taking the Insurgency skeleton, Day of Infamy was set in the European theatre during WWll, featuring locations such as Sicily, Germany, France, United Kingdom and many more. On top of the already impressive number of maps, weapons and gadgets the game also featured a 'Fire Support' option. This new addition allowed for defensive, offensive and supportive assets to be called in such as: strafing runs, artillery barrages, supply crates and more. Development on Day of Infamy started in 2016, with the game starting as a mod for Insurgency and further developed as a standalone game.&lt;br /&gt;
&lt;br /&gt;
Not too far after the development for Day of Infamy began, NWI took on a new, more ambitious project— to bring the Insurgency experience to a modern engine, Unreal Engine 4. Over the next few years, Michael Tsarouhas (lead game designer for both Insurgency titles and primary voice actor for the first) overlooked the development of Sandstorm. It released after a long delay and various beta stages on December 12, 2018.&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
&lt;br /&gt;
=== Insurgency ===&lt;br /&gt;
[[File:Insurgency video game screenshot.jpg|thumbnail|''Insurgency'' screenshot.]]&lt;br /&gt;
{{Main article|Insurgency (video game)}}&lt;br /&gt;
Production on the first-person shooter video game ''Insurgency'' began in September, 2011 using the Source engine. A year later, ''Insurgency'' was on display at [[Penny Arcade Expo|PAX Prime]] where hundreds of people got to try the game for the first time. On the 1st of March 2013, the game launched into [[early access]].&amp;lt;ref&amp;gt;{{cite web|url=http://steamcommunity.com/games/insurgency/announcements/detail/1299558532717053019|title=NEW WORLD INTERACTIVE PROVIDES &amp;quot;EARLY ACCESS&amp;quot; TO INSURGENCY TODAY AT 6 PM PACIFIC}}&amp;lt;/ref&amp;gt; The game was officially released on [[Steam (software)|Steam]] on the 22nd of January 2014.&amp;lt;ref&amp;gt;{{cite web|url=http://www.ausgamers.com/games/insurgency/review/ |title=Insurgency Review |publisher=AusGamers.com |date=2014-01-23 |accessdate=2014-02-09}}&amp;lt;/ref&amp;gt; Insurgency went on to win second place in both IndieDB's Indie of the Year 2014 Editor's Choice&amp;lt;ref&amp;gt;{{cite web|url=http://www.indiedb.com/groups/2014-indie-of-the-year-awards/features/indie-of-the-year-2014-editors-choice |title=Indie of the Year 2014 - Editor's Choice |publisher=IndieDB.com |date=2014-12-24 |accessdate=2017-03-20}}&amp;lt;/ref&amp;gt; and Indie of the Year 2014 Player's Choice.&amp;lt;ref&amp;gt;{{cite web|url=http://www.indiedb.com/games/insurgency/features/indie-of-the-year-2014 |title=Indie of the Year 2014 - Player's Choice |publisher=IndieDB.com |date=2014-12-24 |accessdate=2017-03-20}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Day of Infamy ===&lt;br /&gt;
{{Main article|Day of Infamy (video game)}}&lt;br /&gt;
''Day of Infamy'' is a [[multiplayer]] tactical [[World War 2]] [[first-person shooter]] made in the Source engine. It was scheduled for early access release on Steam on the 28th of July, 2016.&amp;lt;ref&amp;gt;{{Cite web|url=http://steamcommunity.com/games/447820/announcements/detail/818911970862748079|title= Steam Community :: Group Announcements ::Day of Infamy|website=steamcommunity.com|language=en|access-date=2017-03-15}}&amp;lt;/ref&amp;gt; Closed alpha keys were available for numerous days before hand. Day of Infamy released out of Early Access on the 23rd of March, 2017.&amp;lt;ref&amp;gt;{{Cite web|url=http://steamcommunity.com/games/447820/announcements/detail/508183896485689930|title= Steam Community :: Group Announcements ::Day of Infamy|website=steamcommunity.com|language=en|access-date=2017-03-15}}&amp;lt;/ref&amp;gt; Day of Infamy draws a lot of gameplay elements from the studio's previous title (and the mod before it). The game has a minimalist [[HUD (video gaming)|HUD]], uses a “free aim” system that doesn’t depend on random bullet spread upon hip firing, and lacks a [[Reticle|crosshair]] when not aiming down a weapon's iron sight or using a supplied scope. The game also carries over the same supply system from Insurgency, used for new weapons, extra ammo or other equipment.&lt;br /&gt;
&lt;br /&gt;
=== Insurgency: Sandstorm ===&lt;br /&gt;
{{Main article|Insurgency: Sandstorm}}&lt;br /&gt;
''Insurgency: Sandstorm'' was officially announced in February 2016 for the PS4, Xbox One, Windows, OS X and Linux, and was released in December of 2018.&amp;lt;ref&amp;gt;{{Cite web|url=https://newworldinteractive.com/announcing-insurgency-sandstorm/|title=Announcing Insurgency: Sandstorm {{!}} New World Interactive|website=newworldinteractive.com|language=en-US|access-date=2018-04-02}}&amp;lt;/ref&amp;gt; It serves as a sequel to ''Insurgency.'' The game features co-op capability and multiplayer, but will have a dedicated singleplayer campaign. However, New World Interactive announced in January 2018 that focus would be temporarily shifted solely to multiplayer to speed up a polished release.&amp;lt;ref&amp;gt;{{Cite web|url=https://newworldinteractive.com/announcing-insurgency-sandstorm/|title=Announcing Insurgency: Sandstorm {{!}} New World Interactive|website=newworldinteractive.com|language=en-US|access-date=2018-04-02}}&amp;lt;/ref&amp;gt; The game entered closed alpha testing in early 2018. On September 11, 2018, NWI announced that it had delayed the release of Insurgency: Sandstorm and that it would subsequently not meet its original September 2018 release date for Windows.&amp;lt;ref&amp;gt;{{Cite news|url=https://zerolives.com/article/Cu04rvu8/tactical-shooter-insurgency-sandstorm-delayed-to-december|title=Tactical shooter Insurgency: Sandstorm delayed to December|last=|first=|date=|work=ZeroLives.com|access-date=2018-09-28|language=en}}&amp;lt;/ref&amp;gt; The game's new release date was then set for December 12, 2018, while console releases will be delayed into 2019.&lt;br /&gt;
&lt;br /&gt;
=== (Unannounced IP) ===&lt;br /&gt;
In July 2019, along with their new hirings, NWI said that the Art Director job position was hired to work on their “as-yet unannounced new IP being developed by New World [in Calgary].”&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* {{Official website|http://www.newworldinteractive.com/|New World Interactive official website}}&lt;br /&gt;
* {{Official website|http://www.playinsurgency.com/|''Insurgency'' official website}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Companies based in Denver]]&lt;br /&gt;
[[Category:Companies established in 2010]]&lt;br /&gt;
[[Category:Video game companies of the United States]]&lt;br /&gt;
[[Category:Video game development companies]]&lt;/div&gt;</summary>
		<author><name>Alvin singco s</name></author>
		
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