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	<title>Configuring your Project Zomboid Server - Revision history</title>
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	<updated>2026-04-04T14:57:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://citadelservers.com/wiki/index.php?title=Configuring_your_Project_Zomboid_Server&amp;diff=1447&amp;oldid=prev</id>
		<title>Alvin singco s: Created page with &quot;&lt;p style=&quot;text-align: center;&quot;&gt;There are various options for servers. The server options are set up via the ServerOptions.ini file in your Zomboid folder (\Zomboid\server)&lt;/p&gt;...&quot;</title>
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		<updated>2019-08-06T18:37:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;There are various options for servers. The server options are set up via the ServerOptions.ini file in your Zomboid folder (\Zomboid\server)&amp;lt;/p&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;There are various options for servers. The server options are set up via the ServerOptions.ini file in your Zomboid folder (\Zomboid\server)&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;The main Configuration file for Project Zomboid is in the &amp;quot;Configuration files&amp;quot; section of the game control panel.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:Cf1.png|120px]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;When done with the changes, click &amp;quot;save&amp;quot; and restart your the server.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center;&amp;quot;&amp;gt;You can also change these settings ingame (when logged in as an admin) via /changeoption optionName=*value* and then /reloadoptions.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&lt;br /&gt;
PVP = true //Enable PVP.&lt;br /&gt;
PauseEmpty = false //If true the server won't update if no players are on it (farming won't progress, etc.)&lt;br /&gt;
GlobalChat = true //Enable the Global Chat (/all command in chat).&lt;br /&gt;
Open = true //Open to all (no whitelist)&lt;br /&gt;
ServerWelcomeMessage = &amp;amp;lt;RGB:1,0,0&amp;amp;gt; Welcome to Project Zomboid MP test ! to chat locally press \&amp;quot;t\&amp;quot;, to global chat press \&amp;quot;y\&amp;quot; or add \&amp;quot;/all\&amp;quot; before chatting &amp;amp;lt;LINE&amp;amp;gt; Press /help to have a list of server commands &amp;amp;lt;LINE&amp;amp;gt; &amp;amp;lt;RGB:1,1,1&amp;amp;gt; //Displayed message in the global chat when a client connect.&lt;br /&gt;
LogLocalChat = false //Log the local chat in the chat window (client side).&lt;br /&gt;
AutoCreateUserInWhiteList = false //If you server is open, this option will allow the server to create the user in whitelist if they entered the server with a password, so his username will be protected.&lt;br /&gt;
DisplayUserName = true //False = you won't see another players username on top of their head + their name won't be logged inside the local chat&lt;br /&gt;
SpawnPoint = 0,0,0 //Use this to define a custom spawn point instead of the random one from character creation.&lt;br /&gt;
SafetySystem = true //Allow the user to change their safety (if false and if PVP=true, then the safety will always be off).&lt;br /&gt;
ShowSafety = true //Allow the players to see if someone have his safety off with the skull icon.&lt;br /&gt;
SafetyToggleTimer = 100 //When the player disable safety it take some times before HE enable it (tho the other players see it instantly), define it here&lt;br /&gt;
SafetyCooldownTimer = 120 //Every time you hit someone in safety off, add this timer to the cool down before you can actually toggle safety off&lt;br /&gt;
SpawnItems = //Add spawning items to new player, ex : Base.Axe,Base.WaterBottleFull... (every item need to be separated by a &amp;quot;,&amp;quot;)&lt;br /&gt;
DefaultPort = 16261 //Default port used by the server&lt;br /&gt;
Mods = BedfordFalls;AnotherMod... //Used to add mods to your server, like maps or other things, player will NEED to have this mods installed.&lt;br /&gt;
DoLuaChecksum = true //Do the lua checksum. Players with modified Lua files that differ from the server files will not be able to connect&lt;br /&gt;
Public = false //If true send the info of the server to pz.com to be visible in the public server list&lt;br /&gt;
PublicName = //Required for public server&lt;br /&gt;
PublicDescription = //Optional, for public server&lt;br /&gt;
MaxPlayers = 64 //Max players who can connect on the server (admin can by pass this)&lt;br /&gt;
PingFrequency = 10 //Time between each client ping, in second&lt;br /&gt;
PingLimit = 400 //Ping limit before being kicked, need to be 5 time over, in millisecond, 0 disable it.&lt;br /&gt;
HoursForLootRespawn = 0 //Enable loot respawn if &amp;amp;gt; 0, then the zone need to be unseen for X (this parameter) hours before respawn loot in it.&lt;br /&gt;
MaxItemsForLootRespawn = 4 //For the loot respawn, if a container have more items than this number, it won't respawn loot (use it to limit respawn in safe house for example..)&lt;br /&gt;
HoursForZombiesRespawn = 0 //Enable zombies respawn if &amp;amp;gt; 0, then the zone need to be unseen for X (this parameter) hours before respawn zombies on it, only on road.&lt;br /&gt;
IncreaseZombieRespawnBy = 0 //Ammount of additional zombies you want to have spawned if HoursForZombiesRespawn &amp;amp;gt; 0. Example, an area spawns a default of 10 Zombies. You have IncreaseZombieRespawnBy=20 -&amp;amp;gt; The area will spawn 30 Zombies (10 naturally and 20 additional zombies).&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Project Zomboid]] &lt;br /&gt;
[[Category:Project Zomboid Game Server Help Articles]]&lt;/div&gt;</summary>
		<author><name>Alvin singco s</name></author>
		
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